Showing Posts From
May 2014
May 2014
The blog post presents the third puzzle clue for HackFu 2014, featuring two cryptic images. The images appear to be part of a challenge or puzzle for participants to solve. Minimal context is provided, leaving the puzzle's details intentionally mysterious.
Jon Butler A presentation at BSides London 2014 explored using Clang for developing static analysis tools to assist manual code review. The research demonstrated tracing control flow in Google Chrome's DOM event dispatch mechanisms. The approach focused on creating custom static analysis techniques for examining complex software codebases.
HackFu 2014's second clue reveals a Western-themed hacking event set in the fictional town of Hacksville. A cryptic image is provided as part of the location discovery challenge. Participants are invited to solve puzzles in a cowboy-inspired adventure.
HackFu 2014 launched an interactive puzzle challenge to reveal its secret event venue location. Participants must solve weekly Only Connect-style puzzles that progressively disclose clues about the event's location. The first person to correctly identify the venue will win a prize.
A hardware design project at HackLab 2014 explored electronics and embedded programming to enhance security testing skills. Team members experimented with various electronic components, protocols, and design challenges through hands-on learning. The project aimed to provide practical experience in understanding system design from a builder's perspective.
Stuart Morgan A technical investigation examined the security of hardware-encrypted hard drives by exploring potential vulnerabilities in ATA disk protection passwords and microcontroller access. The study focused on self-encrypting drives from Samsung, Intel, and Seagate, analyzing firmware update utilities and potential attack vectors for accessing drive encryption keys. Multiple approaches were pursued to understand the practical security limitations of hardware-encrypted storage devices.
An experimental project called the JagerBomber attempted to create a quadcopter controlled by an Android phone using OTG functionality and an Arduino. The team aimed to develop a drone capable of navigating and potentially delivering alcohol, but technical challenges prevented a successful launch. The project explored Android's capabilities for serial communication and drone control, demonstrating complex technical integration challenges.
HackLab 2014 was an internal hacking event featuring three technical projects. Projects included building a quadcopter, developing a mysterious hardware project, and exploring hard drive firmware hacking. Participants collaborated in the Basingstoke offices, fueled by pizza and caffeine to tackle innovative technical challenges.